Wheelchair Games for Virtual Reality

Virtual Reality as a Platform for Research in Gambling Behaviour

  • Description

    To explore and validate virtual reality as a platform for conducting user research in gambling behaviour: we seek to determine whether VR provides a more ecologically valid environment than the laboratory.

Confrontational behaviour in Virtual Reality

  • Description

    This project investigates the response of users to confrontational behaviour performed by an avatar in virtual reality. We focus on comparing VR with 2D platforms, from the perspective of experienced anxiety and presence. The work is contextualised by behaviour of gamblers in a betting shop.

Virtual Reality Language Learning

Eyes-free Interface Design in Augmented Reality